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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=183841#183841</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=54'&gt;Deogolf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sun Aug 08, 2010 5:50 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;/span&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;br /&gt;&lt;tr&gt; &lt;br /&gt;	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Drew wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;	&lt;tr&gt;&lt;br /&gt;	  &lt;td class=&quot;quote&quot;&gt;As promised, I've posted my review on RPGNow.com.&lt;br /&gt;
&lt;br /&gt;
Check it out if you'd like: &lt;br /&gt;
&lt;a href=&quot;http://www.rpgnow.com/product_reviews_info.php?&amp;amp;reviews_id=29564&amp;amp;products_id=81918&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://www.rpgnow.com/product_reviews_info.php?&amp;amp;reviews_id=29564&amp;amp;products_id=81918&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
My kids had a great time playing it and are eager to play again.&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
Greetings, Andrew!&lt;br /&gt;
&lt;br /&gt;
Thanks for the review! I'm glad the kids enjoyed it!! I really enjoy reading about how others use and see the game. It was a lot of fun to write! &lt;br /&gt;
&lt;br /&gt;
I've got a lot more stuff in the works. Hopefully, as soon as I get the artwork from Mr. Holloway, I'll be sending the write-up for the areas listed on the &amp;quot;World of Wheat Hollow&amp;quot; map for the next Crusader. There will be some new monsters and plenty to work with until the next adventure comes along - with the Trolls schedule, I have no idea when that will be!  &lt;img src=&quot;images/smiles/icon_smile.gif&quot; alt=&quot;Smile&quot; border=&quot;0&quot; /&gt;  The titled is tentively called,&lt;span style=&quot;font-weight: bold&quot;&gt; Wild Goose Chase &lt;/span&gt;or &lt;span style=&quot;font-weight: bold&quot;&gt;Black Tim's Prize&lt;/span&gt;. It too will have many more animals detailed, along with new magic items and spells. Plenty of new places to explore!! I think the otters will like this one quite a bit.  &lt;img src=&quot;images/smiles/icon_wink.gif&quot; alt=&quot;Wink&quot; border=&quot;0&quot; /&gt;</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=183841#183841</comments>
                                        <author>Deogolf</author>
                                        <pubDate>Sun Aug 08, 2010 5:50 pm</pubDate>
                                        <guid isPermaLink="true">http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=183841#183841</guid>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=183838#183838</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=1150'&gt;Drew&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sun Aug 08, 2010 5:35 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      As promised, I've posted my review on RPGNow.com.&lt;br /&gt;
&lt;br /&gt;
Check it out if you'd like: &lt;br /&gt;
&lt;a href=&quot;http://www.rpgnow.com/product_reviews_info.php?&amp;amp;reviews_id=29564&amp;amp;products_id=81918&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://www.rpgnow.com/product_reviews_info.php?&amp;amp;reviews_id=29564&amp;amp;products_id=81918&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
My kids had a great time playing it and are eager to play again. There were lots of fun points for me as well. My 10 year old son really grabbed onto the plot and successfully followed the clues. They missed a bunch of the outlying encounters and headed right for the bad guys' lair. That's ok, though, because it left plenty of adventure for later. I also enjoyed my 7 year old son's justification for his character, the River Otter Knight's name: Sir Otter. I tried to explain to him that naming an Otter &amp;quot;Otter&amp;quot; was silly, a bit like naming a dwarf &amp;quot;Mr. Dwarf.&amp;quot; His argument was &amp;quot;Well, Dad, it's my character and that's what I want to name him.&amp;quot; I couldn't argue with that.&lt;br /&gt;
&lt;br /&gt;
I thought that the boys really grabbed on to the concepts of their animals. The River Otter got to swim and do things in the water. The Badger Cleric was downright excited to find the wolverine amulet. He's pumped to find the evil wolverine behind all of this. Great stuff.&lt;br /&gt;
&lt;br /&gt;
There were a few moments of confusion caused by the disconnect between sentient and regular animals. When the crows fly off in the flavor text describing the farmhouse, the boys were pretty convinced that they had to battle evil crows. Also, the 7 year-old thought that they were following rats so that they could eat them. It took me a bit to make him understand that the rats they were following were not tiny, real world rats but anthropomorphic enemies. &amp;quot;Think of them like goblins. You wouldn't eat goblins.&amp;quot; The confusion came from an earlier scene where he captured a few fish for dinner. It started to make him think of animals as &amp;quot;animals&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
We had a great time and Harvesters is one of the neater games I've gotten in a while.</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=183838#183838</comments>
                                        <author>Drew</author>
                                        <pubDate>Sun Aug 08, 2010 5:35 pm</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181554#181554</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=1249'&gt;Lord Dynel&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Tue Jul 13, 2010 9:17 am&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Yeah, I am familiar with the dog from Labyrinth.  And BD, you make a good point.  I guess it's my own neurosis that has a sticking point with this.  Nothing major, though.</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181554#181554</comments>
                                        <author>Lord Dynel</author>
                                        <pubDate>Tue Jul 13, 2010 9:17 am</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181459#181459</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=54'&gt;Deogolf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Mon Jul 12, 2010 3:54 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;/span&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;br /&gt;&lt;tr&gt; &lt;br /&gt;	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Breakdaddy wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;	&lt;tr&gt;&lt;br /&gt;	  &lt;td class=&quot;quote&quot;&gt;&lt;/span&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;br /&gt;&lt;tr&gt; &lt;br /&gt;	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Lord Dynel wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;	&lt;tr&gt;&lt;br /&gt;	  &lt;td class=&quot;quote&quot;&gt;Epihippus, John.  &lt;br /&gt;
&lt;br /&gt;
I don't know what to make of using animals as mouns in an animals-as-heroes or even an animals-as-people game.  I've never delved into the antrhopomorphic realm before this, so I have no experience.  It just seems...odd...that some are beasts, some are heroes, and some are pack animals.  My experience is limited to Mouse Guard, where there are mice, and then everything else.  I guess I should start reading some Redwall.&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
Why not though? Humans are animals. We have just evolved to the point of using tools, tech, mounts. Who is to say that in this world certain other animals haven't done the same?&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
It is fantasy after all!!  &lt;img src=&quot;images/smiles/icon_smile.gif&quot; alt=&quot;Smile&quot; border=&quot;0&quot; /&gt;  You can make it as complex or as simple as you want.&lt;br /&gt;
&lt;br /&gt;
I seem to recall Sir Didymus (a fox?) riding a dog in the movie Labyrinth. I come from Gary's school of thought - do what you want, wing it and have fun!  &lt;img src=&quot;images/smiles/icon_cool.gif&quot; alt=&quot;Cool&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
UPDATE: According to Muppet Wiki, Sir Didymus was a fox terrier, also a dog. See, it can be done.  &lt;img src=&quot;images/smiles/icon_wink.gif&quot; alt=&quot;Wink&quot; border=&quot;0&quot; /&gt;</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181459#181459</comments>
                                        <author>Deogolf</author>
                                        <pubDate>Mon Jul 12, 2010 3:54 pm</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181458#181458</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=54'&gt;Deogolf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Mon Jul 12, 2010 3:50 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;/span&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;br /&gt;&lt;tr&gt; &lt;br /&gt;	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;seskis281 wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;	&lt;tr&gt;&lt;br /&gt;	  &lt;td class=&quot;quote&quot;&gt;Somehow have to go here....&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.youtube.com/watch?v=xr9zoWVSZDI&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=xr9zoWVSZDI&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;img src=&quot;images/smiles/icon_twisted.gif&quot; alt=&quot;Twisted Evil&quot; border=&quot;0&quot; /&gt;&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
I'll have to check that out when I get home - as they say, &amp;quot;Can't get there from here!&amp;quot;</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181458#181458</comments>
                                        <author>Deogolf</author>
                                        <pubDate>Mon Jul 12, 2010 3:50 pm</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181455#181455</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=223'&gt;seskis281&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Mon Jul 12, 2010 2:54 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Somehow have to go here....&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.youtube.com/watch?v=xr9zoWVSZDI&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=xr9zoWVSZDI&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;img src=&quot;images/smiles/icon_twisted.gif&quot; alt=&quot;Twisted Evil&quot; border=&quot;0&quot; /&gt;</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181455#181455</comments>
                                        <author>seskis281</author>
                                        <pubDate>Mon Jul 12, 2010 2:54 pm</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181454#181454</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=265'&gt;Breakdaddy&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Mon Jul 12, 2010 2:49 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;/span&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;br /&gt;&lt;tr&gt; &lt;br /&gt;	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Lord Dynel wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;	&lt;tr&gt;&lt;br /&gt;	  &lt;td class=&quot;quote&quot;&gt;Epihippus, John.  &lt;br /&gt;
&lt;br /&gt;
I don't know what to make of using animals as mouns in an animals-as-heroes or even an animals-as-people game.  I've never delved into the antrhopomorphic realm before this, so I have no experience.  It just seems...odd...that some are beasts, some are heroes, and some are pack animals.  My experience is limited to Mouse Guard, where there are mice, and then everything else.  I guess I should start reading some Redwall.&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
Why not though? Humans are animals. We have just evolved to the point of using tools, tech, mounts. Who is to say that in this world certain other animals haven't done the same?</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181454#181454</comments>
                                        <author>Breakdaddy</author>
                                        <pubDate>Mon Jul 12, 2010 2:49 pm</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181452#181452</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=54'&gt;Deogolf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Mon Jul 12, 2010 2:40 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;/span&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;br /&gt;&lt;tr&gt; &lt;br /&gt;	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;kwheatonca wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;	&lt;tr&gt;&lt;br /&gt;	  &lt;td class=&quot;quote&quot;&gt;It is likely better to keep it open ended for both character size and the question of mounts just to allow the CK to choose what they want.  &lt;br /&gt;
Where the terminology becomes confused is in the class descriptions which are cut and pasted from C&amp;amp;C.  The Ranger for example mentions vermin, giants, fey and humanoids! I think some general classification or guidelines of animals/monsters is in order (it is confusing for the target audience of children and requires a lot of world-building for the CK, if the CK isn't an adult). Giants should be things like bears and wolves. The others I'm not sure. &lt;br /&gt;
&lt;br /&gt;
What is wierd is that some carnivores are included (the hawk &amp;amp; snake for example). What do these creratures eat to stay alive, when nearly all rodents and birds are antrhopomorphic? It would be a pretty dark game if you played all the player races as the main food source for carnivores.&lt;br /&gt;
&lt;br /&gt;
Personally, i am going to start running a game  in Wheathollow with a redwall type of feel to it. Whether mounts are included will depend if my daughter chooses a knight or not. Pre-historic animals is an interesting way of going, fits a more medieval feel and can be explained by these animals being less evolved. But bettles work well for the same reasons. &lt;br /&gt;
&lt;br /&gt;
As an aside are there going to be more descriptions of creatures in the upcoming module or crusader such as the weazel?&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
Well, my view of this world is largely taken from a Redwallian point of view. That is, although birds can talk, doesn't mean that they don't eat meat. They typically will have a limited vocabularly when communicating with the common critter, but quite fluent in their own. Hawks, owls, eagles, and even crows, will eat meat when they can get it. Rats, weasels, stoats, and alot of other carnivores will obviously will eat meat. &lt;br /&gt;
&lt;br /&gt;
Even though badgers are meat-eaters, they're not goint to go over to their neighbor's house and eat him.  &lt;img src=&quot;images/smiles/icon_wink.gif&quot; alt=&quot;Wink&quot; border=&quot;0&quot; /&gt;  Although, in Redwall, the residents who lived at Redwall Abbey did eat fish. I will typically look at it this way - those who eat meat and not a main PC race is more likely than not going to be evil and will eat meat any time they can get it. &lt;br /&gt;
&lt;br /&gt;
Yes, there was some spill over from regular C&amp;amp;C that got into the rules (i.e. rangers and giant classes). Disregard anything with fey and humanoids, unless you want to add them into your game, of course. Consider anything over the size of a wolf to be a giant. Bears would be in that class. Mountain lion/cougar/puma would be in that class. That is something I will address in the next installment as well.&lt;br /&gt;
&lt;br /&gt;
To answer your last question - yes, there is going to be a whole bunch more of critters in the next installment - such things as oppossums, bobcats, bears, etc. The last time I looked it was about 25-30 creatures, probably more.</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181452#181452</comments>
                                        <author>Deogolf</author>
                                        <pubDate>Mon Jul 12, 2010 2:40 pm</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181449#181449</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=1826'&gt;kwheatonca&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Mon Jul 12, 2010 1:58 pm&lt;br /&gt;&lt;br /&gt;
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                                      It is likely better to keep it open ended for both character size and the question of mounts just to allow the CK to choose what they want.  &lt;br /&gt;
Where the terminology becomes confused is in the class descriptions which are cut and pasted from C&amp;amp;C.  The Ranger for example mentions vermin, giants, fey and humanoids! I think some general classification or guidelines of animals/monsters is in order (it is confusing for the target audience of children and requires a lot of world-building for the CK, if the CK isn't an adult). Giants should be things like bears and wolves. The others I'm not sure. &lt;br /&gt;
&lt;br /&gt;
What is wierd is that some carnivores are included (the hawk &amp;amp; snake for example). What do these creratures eat to stay alive, when nearly all rodents and birds are antrhopomorphic? It would be a pretty dark game if you played all the player races as the main food source for carnivores.&lt;br /&gt;
&lt;br /&gt;
Personally, i am going to start running a game  in Wheathollow with a redwall type of feel to it. Whether mounts are included will depend if my daughter chooses a knight or not. Pre-historic animals is an interesting way of going, fits a more medieval feel and can be explained by these animals being less evolved. But bettles work well for the same reasons. &lt;br /&gt;
&lt;br /&gt;
As an aside are there going to be more descriptions of creatures in the upcoming module or crusader such as the weazel?</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181449#181449</comments>
                                        <author>kwheatonca</author>
                                        <pubDate>Mon Jul 12, 2010 1:58 pm</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181448#181448</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=54'&gt;Deogolf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Mon Jul 12, 2010 11:51 am&lt;br /&gt;&lt;br /&gt;
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                                      &lt;/span&gt;&lt;br /&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;br /&gt;&lt;tr&gt; &lt;br /&gt;	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Lord Dynel wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;	&lt;tr&gt;&lt;br /&gt;	  &lt;td class=&quot;quote&quot;&gt;Epihippus, John.  &lt;br /&gt;
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I don't know what to make of using animals as mouns in an animals-as-heroes or even an animals-as-people game.  I've never delved into the antrhopomorphic realm before this, so I have no experience.  It just seems...odd...that some are beasts, some are heroes, and some are pack animals.  My experience is limited to Mouse Guard, where there are mice, and then everything else.  I guess I should start reading some Redwall.&lt;/td&gt;&lt;br /&gt;	&lt;/tr&gt;&lt;br /&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;br /&gt;
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Thanks, LD! Had a brain-fart for a moment! &lt;img src=&quot;images/smiles/icon_surprised.gif&quot; alt=&quot;Surprised&quot; border=&quot;0&quot; /&gt;)&lt;br /&gt;
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You've hit it right on the head why I don't have any mounts in the game so far; but, that doesn't mean that one can't put one in there if they wish. I'm all for people doing what they want with it. It just adds to the fun!</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181448#181448</comments>
                                        <author>Deogolf</author>
                                        <pubDate>Mon Jul 12, 2010 11:51 am</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181445#181445</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=1249'&gt;Lord Dynel&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Mon Jul 12, 2010 9:22 am&lt;br /&gt;&lt;br /&gt;
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                                      Epihippus, John.  &lt;br /&gt;
&lt;br /&gt;
I don't know what to make of using animals as mouns in an animals-as-heroes or even an animals-as-people game.  I've never delved into the antrhopomorphic realm before this, so I have no experience.  It just seems...odd...that some are beasts, some are heroes, and some are pack animals.  My experience is limited to Mouse Guard, where there are mice, and then everything else.  I guess I should start reading some Redwall.</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181445#181445</comments>
                                        <author>Lord Dynel</author>
                                        <pubDate>Mon Jul 12, 2010 9:22 am</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181366#181366</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=54'&gt;Deogolf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sun Jul 11, 2010 6:16 pm&lt;br /&gt;&lt;br /&gt;
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                                      I didn't say there weren't any, just very few - seeing as it is an anthropormorphic game. You can use any of the mythical creatures. I was thinking of possibly a domesticated strain of hogs as steeds vs wild boars (which is an entirely different matter). I also have planned a species of giant beetles which are used as steeds. As was mentioned in the book (by Steve, I believe), you can use the race of mini-horses (I can't recall the name at the moment).&lt;br /&gt;
&lt;br /&gt;
Giant lizards would work as well. Go crazy! It's you game to change as you see fit. &lt;br /&gt;
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There will be more in the next adventure that addresses some of these matters. So, stay tuned!</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181366#181366</comments>
                                        <author>Deogolf</author>
                                        <pubDate>Sun Jul 11, 2010 6:16 pm</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181333#181333</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=592'&gt;AGNKim&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sun Jul 11, 2010 3:42 am&lt;br /&gt;&lt;br /&gt;
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                                      Sheppard dogs.&lt;br /&gt;
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&lt;a href=&quot;http://www.youtube.com/watch?v=Jm29QHaRyuY&amp;amp;feature=related&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=Jm29QHaRyuY&amp;amp;feature=related&lt;/a&gt;</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181333#181333</comments>
                                        <author>AGNKim</author>
                                        <pubDate>Sun Jul 11, 2010 3:42 am</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181312#181312</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=1844'&gt;zarathustra&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sun Jul 11, 2010 1:12 am&lt;br /&gt;&lt;br /&gt;
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                                      If it is for a high fantasy, child oriented game like this why not just have griffons, unicorns or pegasi? They are not &amp;quot;real&amp;quot; animals thus can simply be presented as their fantasy forms, sidestepping the question of anthropomorphism.&lt;br /&gt;
&lt;br /&gt;
Or you might have to invent a creature? &lt;br /&gt;
Might lizards and reptiles work? Or have they been given intelligence too.</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181312#181312</comments>
                                        <author>zarathustra</author>
                                        <pubDate>Sun Jul 11, 2010 1:12 am</pubDate>
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                                        <title>Re: Harvesters Questions and Forthcoming Review</title>
                                        <link>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181311#181311</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://www.freeyabb.com/phpbb/profile.php?mforum=trolllordgames&amp;mode=viewprofile&amp;u=1150'&gt;Drew&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sun Jul 11, 2010 1:01 am&lt;br /&gt;&lt;br /&gt;
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                                      I've been reading other threads that touch on a similar topic: &lt;a href=&quot;http://www.freeyabb.com/trolllordgames/viewtopic.php?t=10172&amp;amp;mforum=trolllordgames&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://www.freeyabb.com/trolllordgames/viewtopic.php?t=10172&amp;amp;mforum=trolllordgames&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
The original author doesn't seem to imagine any non-sentient creatures in his game. Hmm...I really think it needs some. Perhaps insects, as suggested in some of the other threads could serve this purpose...although bees have been established in the game as intelligent, as have ants to a lesser extent.</description>
                                        <comments>http://www.freeyabb.com/phpbb/viewtopic.php?mforum=trolllordgames&amp;p=181311#181311</comments>
                                        <author>Drew</author>
                                        <pubDate>Sun Jul 11, 2010 1:01 am</pubDate>
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